#include <cmath>
#include <sstream>
#include <string>
#include <vector>
#include "popassert.h"
#include "CColor.h"
#include "CVector3f.h"
#include "CVectBase.h"
#include "compute.h"
#include "CMathExpression.h"
#include "CRenderObj.h"
Go to the source code of this file.
It is more like a structure since all its members are public; in fact, it is its purpose: holding data concerning the image that will be rendered.
Definition in file CRenderObj.cpp.
1.5.4